Friday, May 23, 2008

ActionScript 3.0 Building Particle Systems - Lynda.com


From understanding the basics to creating advanced effects like explosions and smoke, ActionScript 3.0: Building Particle Systems covers each step involved in creating particles and building particle systems. Instructor Todd Perkins explains how to make a versatile particle class that controls particle movement, gravity, friction, spin, rotation, fading, scaling, and other movement effects. He also demonstrates how each unique particle system can be added to a real world application. Exercise files accompany the course.

Download Part1

Download Part2

Pass: knowfree.net

Contact us for ebooks...OR... Send Feedbacks


Your Name
Your Email Address
Subject
Message